﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 现在已经写了个ui框架，里面有面板的基类，先用那边的
/// </summary>
public class ViewBase : BasePanel {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
